Showing posts from October, 2023

2023 EVO Indie Showcase Experience & Thoughts

It's been about two months since I wrote and posted this on my Patreon.  I was going to publish publicly a few weeks later, but there was some discourse over the future of offline events, so I decided to reread and wait a bit.  Unfortunately, that wait turned into forgetting; so with a few revisions from that Patreon post, here are my thoughts on how showcasing a game at EVO went back in early August of 2023. Besides Battle High and MerFight, I've worked on a several other indie fighting games.  Probably the biggest and most ambitious is Drag Her, a 2D game focused primarily on real-life drag queens and kings.  It's camp, it's stupid, and it's aiming to just be silly and fun.  It's still a fighting game though, and this year, the team was invited to showcase the game at EVO, the biggest fighting game tournament in the US -- possibly the world.  Overall, I think it went well, but I have some thoughts on EVO, its indie showcase, and more.   The Trip & Setup Th